Sensory displays may be classified in the following ways:
Most people also have two ears. This is the main reason for the appeal of stereophonic sound. Just as two visual perspectives make a 3D view, two audio perspectives can make a 3D soundscape. However, with free-standing stereo speakers the left and right sounds are mixed: both ears hear sound from both speakers. By using headphones and presenting the correct acoustical perspectives to each ear, many of the spatial aspects of sounds can be preserved. HMDs often have headphones built into them.
Additional displays can be used to engage other senses in VR. There are some companies that offer force-feedback devices where you can actually "feel" different sensations. Since there is not much of a demand for such things as smell or taste generators, you generally have be creative and figure out your own way of catering to more senses than just vision and hearing.